Guild2Guild
| Last Update: | Feb. 28, 2008 (4 months ago) |
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| Category: | Group/Guild Management |
| Tags: | chat, guild, and relay |
| Project Manager: | dbeleznay |
| Current Version: | Guild2Guild 7.4.8 (for World of Warcraft 2.3.3) |
| Downloads Today: | 63 |
| Downloads Total: | 17,299 |
| Favorites: | 69 |
| Comments: | 63 |
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| Created On: | Sept. 23, 2007 |
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| Compatible: |
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| Localized: |
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- About Guild2Guild
¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Guild2Guild v7.4.6 - Updated by Durthos of Proudmoore - dbeleznay@shaw.ca Modified by Tassleoff Originally by Elviso of Mug'Thol - elviso@kenman.net ¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤¤ Enables communication between 2 or more guilds via a separate (private) chat channel, which translates the messages between the 2 or more guild chats. Two users are required to have this addon for it to work (1 in each guild), however only 1 user per guild is required to have Guild2Guild for all members of both guilds to reap the benefits. For example, guild chat from guild A will appear in guild B's guild chat, and vice-versa.
Table of Contents
Features
¤ Works for officer chat as well. You can enable either guild chat, officer chat, or both. ¤ Allows item linking ¤ Completely secure since the transmission channel is via in game whispers. The public channel that you set is used for cross guild synchronization only
- You can set the add-on to be even more secure by limiting the guilds that you will
accept relays from (in case someone with the addon has characters in multiple guilds)
- forwards messages that other addons send to the guild addon channel
- unlike previous versions, more than two people from either guild can have the add-on
running at once (in fact its encouraged for stability)
- Everyone with the addon will see the guild chat as though it came directly from the
person that sent the message. Clicking on their name will have all the same functionality as the regular WOW UI.
USAGE
To use Guild2Guild, just download and install like any other addon, and have a friend (in a different guild) do the same. Then, decide upon a synchronization channel, and set both of your G2G's to the same channel, like so:
/g2g channel relaychannel
Once the channel is set, simply enable G2G as such:
/g2g on
You should now be ready for intra-guild communications!
GUILDMASTERS
You can limit the guilds that you can connect to using a white list, and automatically set the channel and password by adding a string like:
<G2G;C:channel;P:secret;A:Guild1,Guild2;>
to your guild information (through the guild options menu). Where channel is the name of the channel you want guild2guild to use to coordinate relays, password is the password for that channel, and Guild1 and Guild2 are the names of two or more guilds that you would like to allow to connect to this one.
(Password is optional, you don't need to use it if you don't want to have a password.)
Alternately you can create a custom build of guild2guild for your guild to use by editing the file DefaultConfiguration.lua to use a new channel, and channel password, and then reposting this add on to your guild website.
Guild to Guild will automatically promote people that are allowed to speak in the officer channel to relays. This is so that the officer chat can be relayed as well.
KNOWN BUGS
none
Summary of in-game help commands
To view the usage of Guild2Guild:
/g2g help
To turn this addon on or off:
/g2g [on|off]
The turn guild chat on or off:
/g2g gchat [on|off]
The turn officer chat on or off:
/g2g ochat [on|off]
The set or change the hidden synchronization channel used by this addon:
/g2g channel [MY_CHANNEL]
To view your settings:
/g2g report
(ADVANCED: If something really strange happens you can type /g2g stackdump which will take a snapshot of the last few minutes of guild2guild activity. If you mail me your guild2guild saved variables file when you log out then I will be better able to debug what went wrong.)
Changelog
7.4.6 - Jan 5, 2008 - fixed an error on login when the 'guildmembernotify' variable had not yet loaded, but I was trying to query it - fixed a parse error when looking for player has left the guild messages
7.4.5 - Jan 2, 2008
- Selection of relays is now based on officer rank, ignore list, and whether the 'guild member alert' is set to on
- Play the friend online sound when a member of an allied guild comes online
- Text from players in the allied guild that you are ignoring is no longer displayed locally
- fixed a nil pointer when a message that is too long is sent with a hyperlink
- hide the g2g channel
- No longer working around the guild member alert not firing the event if you don't have the flag set.
Instead I just set it to true the first time you use guild to guild on that character, and afterwards respect
your decision. (Turning it off will really turn it off).
7.4.4 - Dec 27, 2007 - avoid sending Online/Offline messages for players that are merely on the relays friends list, and not actually in the guild.
7.4.3 - Dec 27, 2007 - incorrect function when a player turns off guild2guild preventing them from exiting the advanced configuration page
7.4.2 - Dec 27, 2007 - added notifications when a guild member comes online
7.4.1 - Dec 9, 2007 - added debug code to log on errors - limited relayed addon messages to 1 per second
7.4.0 - Dec 2, 2007 - split messages sent to guild chat on to two lines if they are longer than 254 characters - prevent addon messages longer than 254 characters from being sent
7.3.9 - Nov 24, 2007 - enabled relaying of addon messages sent to the guild channel - added a filter for which guild addon messages are relayed - fixed a null pointer when logging in an unguilded character - Added channel, and password as options that can go in the guild information pane to be parsed - Fixed a bug on initialization caused when the guildname had not been loaded yet
7.3.8 - Workaround for blizzard bug where GuildInfo is cached between different characters
7.3.5 - Nov 20, 2007 - officer chat is detected automatically - other addon messages sent to the guild channel are now relayed - fixed a problem where guild2guild was always trying to take over the first channel - fixed a bug which was causing connections to other guilds to be lost when the current relay logged out, and a new one took over if the guild was not using the whitelist - fixed a bug where the relay would bounce back and forth once when the relay ownership was transferred to an officer
7.3.4 - Oct 15, 2007 prevented double messages from occurring when one of the relay's got drunk and the guild was not using whitelists for allied guilds.
7.3.3 - Sept 28, 2007 fixed a synchronization issue electing a new relay when the current relay logged out
7.3.2 - first public version after a re-write to support multiple relays, improve robustness,
and use a secure whispers instead of the relay channel.
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Eragonia saidOk, well i have a simple question.....In which .lua file, and where in that file are we supposed to put the string to setup the guilds we would like to communicate with. I need specific directions please, I have been through these .lua files thouroughly and cannot figure it out.
Our string will be:
<g2g;c:condemned2condemned;p:outcasts;A:Condemned,Almost Condemned;>
Please help, Thank you
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dbeleznay saidYou should add that string to your guild info page (on the social tab in game)
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niagairt saidWe keep getting "refused connection from XXXXXXXXXX"
Here is what we (the two guild masters) have put in our guild information page
<G2G;C:nsaeachat;P:secret;A:The REAL FTB,The Epic Alliance;>
EDIT: We found the problem with that. The other GM had typed THE REAL FTB instead of The REAL FTB. Watch those caps people
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Johnnyrules saidI've searched high and low for some more information on this addon, but to no avail.
We now have 2 guilds using this addon - which is great. We turned gchat off - ochat on. We then set all ranks to view Officer Chat - so this is almost like our 'LFG' channel. Great, all setup - working fine.
Then comes the issue with 1 person from each guild being online and having G2G setup. My initial though was to handpick several active members.
This is where the trouble starts. I'm not savvy with addon code, so my knowledge is all ingame based.
When a member with a much lower rank then the GM installs the addon, sets it up, becomes the main relay (i switch addon off /g2g off) - the communication stops.
We then tried - /g2g report - which shows our guild member's info as 'Officer:false' - my initial thought is that /g2g ochat on - wasnt used - although it has.
This lead me to think it could be a rank issue? is this true?
There are many settings in /g2g report which are not talked upon in these notes, for instance these are our settings that i'v no idea what they do or how they help?
Officer Rank: NOT SET (I've tried many ways to set this ingame)
Allied Guild: NOT SET (This isnt set but both guilds are within 'Verified Guilds'
Happy to contribute with my feedback so feel free to message me personally (meant for the author) Although i do suggest a website with some kind of FaQ.
Cheers, John
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dbeleznay saidGuild2Guild makes the assumption that the higher a player is ranked the more likely he is to be able to communicate in officer chat.
The fact that your entire guild is able to configure the add on might be confusing it.
You shouldn't need to turn the addon off when a new member logs in - in theory everyone should be able to run the addon simultaneously, and it will sort out who the relay is.
My guild uses officer chat, and guild chat separately so I haven't been able to test this. Given a little time I could probably try it out.
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Silverbirch saidAlthough I have nothing to do with this addon other than my guilds use it, I can tell you that your problem IS a rank issue. I don't know how you would fix it other than to try passwording a set channel and only giving the password to the officers. In our 2 guilds, we use it for open communication between members of the two guilds.
I did have an issue with another guild getting spammed with our guild chat. One of their members had the addon. I don't recall how I fixed it, but it seems I 'blocked' that guild from our chat. I found the answer in the readme file.
Sorry I can't be of more help.
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Johnnyrules saidWell, i would prefer any rank to be able to use this addon, as its just our way of communicating and i trust all members - so the more that have it the better - But i don't want to promote everyone?
In response to the guild chat spam - We do /g2g gchat off then we select our own channel. But 1 big important thing is don't forget these settings only apply to each character - if you log an alt, settings are back to the default - A nice feature would be to have some sort of profile we can default to?
Im still looking for answers to my original query so if anyone has news it would be appreciated - If this is a rank issue, what settings need to be enabled?
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Dantor saidThe current version is definitely not secure, it is easy to watch the guild chat of any player who have this addon installed as long you know their names.
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dbeleznay saidit's not fully secure, but it can be set up in a what that will cause it to be more secure.
If you use the white list to specify which guilds you would like to be able to communicate with, and you change the default channel from g2gdefault into something else then any messages from someone trying to join the channel and impersonate a member of the guild will just be rejected.
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Serneum saidJust out of curiosity...I see that only one person per guild needs to have the addon, but what happens if they sign off?
EDIT:
/g2g stackdump didnt make a saved variables file and we keep getting spammed in the guild chat by the addon. Using 2.4.0
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Mordikaiin said8eight8 - make a channel and give it a password, then type /g2g channel CHANNELNAME and hit enter, it will ask u for a password put in the password and woolah.
I also did the g2g string in the guild information and it worked for us.
The string looked like this...
<G2G;C:pestilence;P:pwnzjoo;A:Pestilence,Proximity Pull;>
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lostcymbrogi saidIs this mod going to be updated?
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8eight8 saidWhile trying to enhance security on the g2g we opted to change the channel name the way suggest by changing the default file and re-up the addon to our guilds forum, now we got the problem that the addon will not set the new channel and instead it just uses the old relay channel. is there any other way to work around this other than deleting the wtf folder or manually deleting the g2g lua file under each char you use it on?
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H0PE saidWhat happens if more than one user logging in to the game (from one guild) with the addon installed? Do one of them need to turn off the addon or the addon notices that more than one guy logged in from the guild?
Because if more than one guy have it in one guild I guess there can be spammage all over the place (since both/all of them spamming the chat with the addon)... Or not?
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dbeleznay saidThe add-on will automatically select only one relay at a time. When the current relay logs out a new one will be elected.
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asianeko saidSomething that would be nice to see in future releases would be a way for things to be said in guild chat without transmitting them as well. This way the guilds involved can still have their own private communication area without having to set up another channel.
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dbeleznay saidbut how would you be able to distinguish text that was meant to be said just to guild chat? Doesn't that defeat the purpose of the guild alliance in the first place?
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Senniyu saidOkay, I figured out what causes the [name][name] bug when you have the mod installed. If the relay is using version 747 and you have 748, you'll see the doubled names. It will function properly when the relay is set to someone with version 748.
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dbeleznay saidhmm, that's interesting -- 7.4.7 is supposed to release control to 7.4.8 -- there must be something wrong with the election logic.
That would definitely cause the duplicate names -- the add-on would not know who the current relay was - which is how it decides which name to strip out.
The best way to fix the problem - for the moment - is to get everyone in the guild using 7.4.8. You can use the '/g2g report' feature to figure out which version everyone is using. If you see the duplicate names happening it means that there should be someone using 7.4.7 in that list.
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MelinaStarling saidIf everyone has the add on should it show us as [name] [name] when they are not the relay?