MetaHud

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Last Update: April 2, 2008 (1 month ago)
Category: Unit Frames
Tags: interface
Project Manager: MetaHawk
Current Version: MetaHud 20400-3
(for World of Warcraft 2.4.0)
Downloads Today: 575
Downloads Total: 262,274
Favorites: 1,443
Comments: 512
  • About MetaHud
  •  

This addon adds a HUD to your UI, showing all the information normally displayed by the Player and Target frames and more.
Always thought it was a shame that Drathal's HUD was given up on the way it was so, I have taken the core of that code and MetaMorphed it. :p
Added some features which I thought were pretty useful, and removed some of the excess stuff. Decided to release it, as no doubt there are others who enjoyed this as much as me.
Full credit to the original author of course, for the initial code.

Features:
=========
Health/Mana Bars colour levels.
All Bars are animated.
Shows Level, Name, Class and Elite/Boss, Pet, NPC.
4 Alpha Settings for: Combat/Target selected/No Target/Player is regging.
4 Displaymodes for Health/Mana.
Many positioning and Scaling Options.
Hide Blizzard Player/Targetframe.
Target Menu with Leftclick on Targetname.
Player Menu with Rightclick on Playername.
Castingbar with Cast-time.
Option to hide Petbars.
Option to hide Targetbars/Text.
Load-on-Demand configuration display.
Target's Target display - click to switch to that target.
Aggro alert - audible and visual warnings.
Target PvP status.
Self PvP status.
Status icons for Rested, Combat, Raid leader, and Loot Master.
Target distance display.
Support for Mobhealth, Mobinfo2, and Mobhealth2.
FlightMap support.
myAddons Support.
FuBar Support.

  • Downloads (8)
  •  
  • Screenshots (1)
  •  

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  • May 13, 2008, 03:42PM (3 days, 9 hours ago)

    Nice AddOn. I have to agree about the MiniMap button. The issue I want to bring up is the options that I would normally get when targeting someone of the same faction. You know, like Invite, Inspect, Follow, etc. All I get are the options for me when I right-click the targets name at the bottom of the HUD. I know that I could do it if I have the Wow original target frame showing, but I really like having that option which allows me to turn it off. Clears up screen space.

  • May 9, 2008, 08:18PM (1 week ago)

    The minimap icon location changes every time I login. It can sometimes be difficult to move it where I want due to all the other icons I have. I'd really appreciate it if it could be made to stay put like most addons do :)

  • May 8, 2008, 07:34PM (1 week, 1 day ago)

    Hello! i have a problem with hud as far as the sunders r concerned..sometimes it doesn't show them at all OR it takes aprox 5-6secs to show them .any thoughts?

  • April 26, 2008, 08:56PM (2 weeks, 6 days ago)

    if i get hit while channeling Drain Soul (dont have any other channeling spells to test on this alt) it shows that it will take like minus 3245346 seconds.... reaaaally annoying, and i cant imagine what it will be like when i get drain life and tank a lil.

  • April 22, 2008, 06:49PM (3 weeks, 3 days ago)

    okay you can find the screen shot here:

    <a href="http://www.filecrunch.com/fileDownload.php?sub=b910d6a6117f747758f44d1fa3f26fad&fileId=141351">Download fejl i metahud.bmp</a>

    or at
    http://www.filecrunch.com/fileDownload.php?sub=b910d6a6117f747758f44d1fa3f26fad&fileId=141351

  • April 22, 2008, 06:38PM (3 weeks, 3 days ago)

    Hey i got a problem when i target someone the meta hud comes up like normal but you know in normal wow with no addons there are a portrait frame od u and ur target then one of me is gone like it should be but the one of the target still comes up but it all white and the lvl is ?? and the name are arylisiĆ”... always i putted a screen shot in here so you can see how can i fix this ...

  • April 20, 2008, 01:04AM (3 weeks, 5 days ago)

    This is how I turned off the middle health bar:
    1- Press F1 to bring up the HUD
    2- Control-Right click the target name at the bottom of the HUD
    3- Click Show ToT to uncheck it
    4- Close the HUD, Bar will be gone the next time you open it

  • April 19, 2008, 03:10PM (3 weeks, 6 days ago)

    Anyone can explain me how to remove that bar??? (i mean the center barof healt that appear when i'm in combat)

  • April 18, 2008, 03:19PM (4 weeks ago)

    Hey.. i want disable the center bar of health... tho one that appear when i loose life... how to do??

  • April 17, 2008, 06:10PM (4 weeks, 1 day ago)

    Not sure about 20400-3, but on 20400-1 I edited the MetaHud.lua file as follows:
    Start Snip---->>>>>>>>>


    --- OnEvent --
    function MetaHud:OnEvent()
    --- debug
    self:printd("MainEvent: "..event);
    --- init HUD
    if event == "VARIABLES_LOADED" then
    self.vars_loaded = 1;
    self:firstload();
    --- zoning
    elseif event == "PLAYER_ENTERING_WORLD" then
    self.enter = 1;
    if self:firstload() then return; end
    if self.issetup ~= 2 then return; end
    if self.isinit ~= 2 then return; end
    self:init();
    --- update HEALTH Bars
    elseif(event == "UNIT_HEALTH" or event == "UNIT_HEALTHMAX") then
    if arg1 == "player" then
    self:UpdateValues("MetaHud_PlayerHealth_Text");
    elseif arg1 == "target" then
    self:UpdateValues("MetaHud_TargetHealth_Text");
    elseif arg1 == "pet" then
    self:UpdateValues("MetaHud_PetHealth_Text");
    end
    self:updateAlpha();

    --- Fix to update Sunder
    self:UpdateCombos();

    --- update MANA Bars


    --- OnEvent --
    function MetaHud:OnEvent()
    --- debug
    self:printd("MainEvent: "..event);
    --- init HUD
    if event == "VARIABLES_LOADED" then
    self.vars_loaded = 1;
    self:firstload();
    --- zoning
    elseif event == "PLAYER_ENTERING_WORLD" then
    self.enter = 1;
    if self:firstload() then return; end
    if self.issetup ~= 2 then return; end
    if self.isinit ~= 2 then return; end
    self:init();
    --- update HEALTH Bars
    elseif(event == "UNIT_HEALTH" or event == "UNIT_HEALTHMAX") then
    if arg1 == "player" then
    self:UpdateValues("MetaHud_PlayerHealth_Text");
    elseif arg1 == "target" then
    self:UpdateValues("MetaHud_TargetHealth_Text");
    elseif arg1 == "pet" then
    self:UpdateValues("MetaHud_PetHealth_Text");
    end
    self:updateAlpha();

    --- Fix to update Sunder
    self:UpdateCombos();

    --- update MANA Bars


    ------<<<<end snip

    As far as i can tell the Sunder event won't register properly, so this was my fix. Probably very inefficient but then im not a coder, i just read through and figured this event does fire as it should.

  • April 25, 2008, 11:15AM (3 weeks ago)

    works like a charm :)) thanks dude!!

  • April 25, 2008, 11:15AM (3 weeks ago)

    works like a charm :)) thanks dude!!

  • April 15, 2008, 08:46PM (1 month ago)

    coudl you maybe add weaponbuffs to teh metahud buffdisplay?

  • April 15, 2008, 08:17PM (1 month ago)

    MetaHud-v20400-3\MetaHud.lua:676: attempt to perform arithmetic on local 'startTime' (a nil value)
    <string>:"*:OnEvent":1: in function <[string "*:OnEvent"]:1>

  • April 15, 2008, 04:31PM (1 month ago)

    Hi, Can the sunders be fixed pls?

  • April 12, 2008, 12:38PM (1 month ago)

    if (FlightMapTimesRecorderFrame.endTime > 0) then
    timeleft = MetaHud:FormatTime(FlightMapTimesRecorderFrame.endTime - GetTime());
    end

    maybe this fix does work..?

  • April 12, 2008, 10:57AM (1 month ago)

    MetaHud-v20400-3\MetaHud_Vars.lua:607: attempt to perform arithmetic on field 'endTime' (a nil value)
    MetaHud-v20400-3\MetaHud.lua:797: in function `doText'
    MetaHud-v20400-3\MetaHud.lua:841: in function `triggerTextEvent'
    MetaHud-v20400-3\MetaHud.lua:927: in function `OnUpdate'
    <string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>

    on the flying quest in sunwell

  • April 8, 2008, 09:13AM (1 month, 1 week ago)

    The sunder buttons are not appearing correctly. IS it just me or has anyone else come across this problem?

  • April 7, 2008, 05:58AM (1 month, 1 week ago)

    Aggro screen flash warning is simply on of the features, go to metahud options located on your minimap and make sure "visible aggro alert" is unchecked

  • April 7, 2008, 07:39AM (1 month, 1 week ago)

    Haha, thanks. I feel like such a newb now that you've told me that :D
    But this still doesn't explain why it's bugged out like that. Because even if I have it enabled, it just won't flash once in a while when I have agro.

    Anyway, thanks for the help. Now my eyes can finally stop hurting when I'm playing WoW :P

 
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