Friendly target deficit and hostile target health remaining
| Created By | Ugglebuns | Time Open | 1 week |
|---|---|---|---|
| Type | Feature Request | Last Update | 1 week |
| Component | Target & Focus Frames | Version | — |
| Status | Pending | Priority | Normal |
| Love this addon and have used it for ages however I;ms till using version 2.3.1 since as best as i can tell that was when a feature that i absolutely love was removed.
I use healer mode to show the deficit health of ppl however back in 2.3.1 using this mode on friendly players as well as hsotile players had 2 different outcomes: Friendly targets would show the deficit while hostile targets would show health remaining. Every time a new version of x-perl is released I try it out and quickly go back to 2.3.1 for this single feature. It jsut feels wrong to see a deficit on hostile targets - I want to see a defecit on frindly targets for healing purposes but when I target and enemy (raid boss for example) I want to see how much health reamains (using mobhealth btw). Would it be possible to add this functionality again as without it I will be stuck using 2.3.1 until either wow ends or 2.3.1 stops working with a new version of wow :( |
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