Fizzwidget Linkerator
| Last Update: | Sept. 13, 2007 (9 months ago) |
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| Category: | Inventory & Bags |
| Tags: | item, link, lootlink, and loots |
| Project Manager: | Gazmik |
| Current Version: | Fizzwidget Linkerator 2.1.2 (for World of Warcraft 2.1.3) |
| Downloads Today: | 17 |
| Downloads Total: | 24,118 |
| Favorites: | 411 |
| Comments: | 32 |
- More Information
| Created On: | Jan. 29, 2006 |
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- About Fizzwidget Linkerator
Have you ever wanted to tell your friends about some impressive loot you saw another adventurer using? Share your regret about the quest reward you foolishly didn't choose? Spread word to your guild of what your raiding party found? Now you can do so easily with my latest gizmo! Not only does it help you keep track of all the items you encounter, Linkerator makes it super-easy to tell your friends about them in full detail!
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FEATURES:
- Automatically remembers item links you come across (some of which you might not even see!)... in chat channels, in your inventory and bank, on other players, in loot messages, etc. (Unlike some addons which do this, Linkerator only keeps the name and item ID, so its database stays small.)
- Allows you to insert an item link in chat by merely typing its name in brackets. (i.e., type `/g [swift razzashi raptor]` to send a message to your guild with a clickable link for the mount they likely won't see often.)
- Since there are some cases of different items which have the same name, you can type the name followed by something distinctive about the item in parentheses (e.g. `[punctured voodoo doll (druid)]` or `[warblade of the hakkari (main)]`) if you're looking for a specific match -- you can use any item attribute that shows up in that item's tooltip. Alternately, if you know the item ID of a specific item, you can type it in brackets to link it (e.g. `[18473]` to get the Hunter variant of [Royal Seal of Eldre'thalas]).
- You can also retrieve stored links via various `/link` chat commands.
Note: I created Linkerator as a replacement for LootLink/ItemsMatrix/KC_Items/etc. for myself because I never used the features of such addons that allow you to search for items based on their attributes. (So, keeping those addons installed meant I was using up a lot of memory with data I?d never search.) The only think Linkerator does that other link-database addons generally don?t is allow you to type out links in chat? given that I don?t use other link-database addons, I?m not particularly interested in adding this feature to them -- bug their authors if you want to use those addons and get the link-typing feature. (They?re welcome to borrow my code for it.)
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coowow saidThis is just about the best addon in WoW! You can make link just by typing [ then what ever you want inside then followed by the ] and the link is made!!
It's so cool!
Amazing idea!!
Loved it :D
xxxxx
A+
10 star
But yea the leg is annoying and so is the thing where you have to type the beginning real fast :((
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Djuice saidDude.. this addon was SEX before I updated. Now the lag it causes is unbearable enough to have made me delete it. I went back to the old version but it errors out.
WTB FIX PLZ PST K THX!
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Trs saidThe timing for entering links is way off for me. I have to type the beginning really quickly or else it highlights out its guess and then whatever I type ends up overlapping and typing into the same character space.
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Rhaedaw saidUpdated for 2.2
http://fizzwidget.com/2007/09/25/gfw-linkerator-2-2/
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ZeroKnowledge saidexact same lag-problem here
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Hunter_Killers saidWith the latest 2.1.1 version I get major lag whenever I type item links or anything in brackets including pasting a macro into chat with them.
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dementio saidOK, first, I love your mob. But, I'm trying to import my LootLink database, but then I type "/link import" nothing happens. I try to hit Enter, but it does nothing at all, just leaves the chat box open.
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cyb3rspy saidYup Confirmed Guus fix works (for me it did) as he stated just do the following:
In your GFW_Linkerator folder, open the file Linkerator.lua, with notepad for example. Go to line 1413, here you find the line: local linkFormat = "|cffffffff|Henchant:%s|h[%s]|h|r";
replace this line with: local linkFormat = "|cffffd000|Henchant:%s|h[%s]|h|r";
Save, reloadui, et voila, should work :)
Thx Guus
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Sylvania saidWhen I try to link [Enchant Weapon - Major Spellpower] in party chat, I am disconnected from the game. Other items seem to work fine. A friend also tried it and he got disconnected, too.
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Guus saidFound an easy fix for the disconnecting when linking the new crafting links (like [Engineering: Gyro-balanced Khorium Destroyer]).
This works for version 2.1: http://fizzwidget.com/downloads/gfw-linkerator-2-1.zip, not tested on older versions.
In your GFW_Linkerator folder, open the file Linkerator.lua, with notepad for example. Go to line 1413, here you find the line: local linkFormat = "|cffffffff|Henchant:%s|h[%s]|h|r";
replace this line with: local linkFormat = "|cffffd000|Henchant:%s|h[%s]|h|r";
Save, reloadui, et voila, should work :)
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Cephas saidHow do you activate this mod? I read most of the discription and cant find how to activate it.
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Sylvania said@Cephas: You don't activate it, it is loaded when you log one of your characters, then you just type the name of an item, starting with the opening bracket (e.g. [Sliver Blade]) and if you have already seen the item in game, then Linkerator will replace the text you typed between the brackets with a clickable item link.
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Immoliate saidI'm having the same problem as Visceral: Linkerator created links appear as gibberish in Guild Event Manager and Guild Ads channels. Prior to WoW 2.0 Linkerator worked fine with both.
This is still a great mod, as long as I remember not to link with it in custom channels. :)
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tmpName saidsomehow the items aren't stored I can link them when I've just seen them but the next session they are gone :-| the linkerator does complete the name while typing and also the tabbing through names works but when I close the braket it doesn't make a link somehow ..
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visceral saidWith Linkerator, you can't post item links to a Guild Event Manager 2.23 channel - the 'link' comes out as item code gibberish. It'd rock if you and the GEM author could figure out what's the deal with that.
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zol saidI love all your mods, especially AdSpace, and I like the streamlined aspect of this mod. However, I feel that it would be improved if: 1. there was a way to put the /link commands into a chat window otherthan general (helps to eliminate clutter when you /link something with many results) 2. Display the vendor price on items.
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Peelottaja saidWhen I first read the description of the mod, I thought "nice, this will help me get rid of lootlink and itemmagic at once". Lootlink is quite obvious, but itemmagic?
The point is, that the description says that you can link item based on it's ID, which is what itemmagic does too. But, itemmagic has an option to query the server for the link if the item's not in local data, which this addon is missing.
So, I'll still have to trust itemmagic in case of linking some items that are more rare, or recently found (only once though, to dig up the link, after that one time, this addon remembers the ID and link too). So if you could just add an option to query server for ID's not in database, this mod would be even better.
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cupid said11100.1 file not found
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lc_ethanol saidI've just started getting this error, on one particular item:
Error: can't parse link for key runed silver rod; data: enchant:7795
I get it EVERY time my inventory changes (buy/sell/loot/etc). By disabling mods I seem to have narrowed it down to Linkerator. Any advice?
btw, "/link runed silver rod" works just fine, as does normal handling. TIA
EDIT: I found the following line in my SavedVariables\GFW_Linkerator.lua: ["runed silver rod"] = "enchant:7795", i deleted it and now everything seems to be okay. it was replaced with the following: ["runed silver rod"] = 6339,
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pigmonkey saidHmm... coming from a completely random view, it sounds like it was saving the link from the enchanting menu (the one that lets you see the mats and such) rather than the actual item. Is this going to be a feature eventually? (Is it already?)