Fish Info 2
| Last Update: | June 12, 2007 (11 months ago) |
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| Category: | Inventory & Bags |
| Tags: | loots |
| Project Manager: | wbb |
| Website: | visit |
| Current Version: | Fish Info 2 testversion9a (for World of Warcraft 2.1.1) |
| Downloads Today: | 4 |
| Downloads Total: | 28,728 |
| Favorites: | 274 |
| Comments: | 43 |
- More Information
| Created On: | July 14, 2005 |
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- About Fish Info 2
What does it?
For every zone, it stores what fishes you catched there. It is basically a remake of 'Impp's Fishing Info': http://www.curse-gaming.com/mod.php?addid=365
How I access it?
- Enter fi2 or fishinfo2.
- Assign a key to toggle display
- Via Titan Panel, enable the Fish Info 2 button. If you click the button it will show all fishes you catched in the current subzone. Click again to hide the window.
* Via FuBar Plugin -> http://www.illogical.de/wow/FuBar_FishInfo2_20100.zip
- Press ESC or the Close button to hide the window.
- You can move the window.
Please note: If you enter a subzone (minimap text changes) and you open the window for the first time in this subzone, the script preselect the current zone / subzone for you. If you don't like this use /fi nopreselect to open the window.
How I use it?
First, go catch some fish. :) At first startup there is nothing in the database.
It has two modes:
- 1. Select a zone and a subzone from the dropdown lists labeled with (Sub)Zone. It contains all zones/subzones where you were gone fishing. The script list then all fishes you catched in that subzone. The list is sorted by fish name.
- 2. Enter a fish name in the editbox labeled with Name and press Enter. The script list then all zones in which you catched that fish. The list is sorted by zone name. Prefix a fish name with % to sort the result list by percentage.
Hint: Leave blank and press enter to list all fish. Just write a % and press enter so see all fish sorted by percentage.
The icons in the result list have two number overlays (see pic):
- top right: how often you catched the fish in this subzone.
- bottom: percentage for this subzone.
- Downloads (2)
- Screenshots (1)
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justcallmefred saidCan u make a Fubar toggle?
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playingfield saidSchönes Addon, mal ausprobieren ob es auch noch mit der aktuellen Version geht. :D So was hab ich schon gesucht.
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tazmanyak saidI used fi2 from your beginigs, heading for a few months to fishingbuddy, but this one is growing indecently in size.
So, i come back to my first love ... Just simple, quick, and awesomly usefull.
Really happy to see the addon is not dead, even if it's just a toc update you give us ^^
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wbb saidMinimal code correction to better work with myaddons 2.5
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cheads saidNothing else changed than the toc?
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wbb saidYes, only toc file change. Two tiny code changes, only cosmetic, no function added/removed/changed.
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Dsanai saidThe two mods were released within days of each other, so I doubt it.
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Dsanai saidIs it really only the TOC file that changed? If so, I'll wait, no need to suck Curse bandwidth for something I already have. :D
It works great with the 1700 patch, so unless something got added...?
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snj saidlooks like another skin for DataFish for me hehe http://ui.worldofwar.net/ui.php?id=975
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SilverShadow saidwbb... i love this. being a hunter, i fish. I figh.. A LOT.
I haven't tried the newest version yet (trying to go to sleep), but I will later today and let you know.
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wbb saidI am happy with current state. Sure it is not perfect, but please understand I have limited free time and currently I play WoW more then developing.
@svartalfimposter Right now, I can not do better. I am sorry.
@no-nonsense There was a similiar discussion, but curse crash wiped it. Long story short: To have one database for all characters, open FishInfo2.lua and edit line 28 so that it looks like this:
local databaseName = "AllCharacters";
I think there is no real gain in saving icon + link together. Sometimes you have to sacrifice a few bytes for development simplicity.
@lostlogic Communication with thottbot would require a external program, it is not an option for me.
@Damarius It is clear what you mean. I am going to add a filter like "Zone summary" which will display summarized fish info as you suggested.
@Higiira Kurzhorn Interesting idea, that would require a timestamp for each fish when it was catched. My current database design does not allow it, it stores not every fish in an extra spot. Changing database is something I wanna avoid because it will break compatibility with current version.
Islorgris has it done for skinning: http://www.curse-gaming.com/mod.php?addid=1207
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svartalfimposter saidCould you please make it do this;
http://ui.worldofwar.net/images/ui/01095.FishingBuddy-locations.JPG
I don't want to lose my fishing data but I will download the "Fishing Buddy v0.7.9c" if yours doesn't get these cool features :).
Download it here and check out it's features, see if you can do better, please! http://ui.worldofwar.net/ui.php?id=1095
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No-Nonsense saidWhy are you saving the data per character and per realm? I suppose the realms results should have the same probaility for catching fish type x at a given location.
And would it be possible to pack the data stored in the savedvariables.lua. e.g. link and icon in one variable separated by some special character.
-Jens
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LostLogic saidIsnt there a way to access all the info regarding stuff you can catch in a zone trough Thottbot? It seems their databases contain most of the stuff regarding fishing. Might be a thaught if you wish to expand this nifty mod further!
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Damarius saidI tried this out and it works fine!
One suggestion:
- Current state: If you click on "All fishes of this zone" all fishes of one yone (for example Darnassus) will be displayed. That works fine. BUT: If you have fished the same fish in different subzones, they will be listed as different list entries (for each subzone). That means you will have one fish name three or four times. (Is it clear what I mean?)
- My Proposal: Could you make an option (switching on/off) to summarize the fishes of one zone? So you will have one fish name only once! This would be very helpfull.
Thanks a lot.
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Higiira-Kurzhorn saidhi. I like this addon very much, but I am missing one figure: representativity . Whenever I catch fish, I try to evaluate if this location is better than another to catch a specific fish, so I try 'bout 25-50 catches to get some more or less representative scales. Sometimes, I catch 2 stonescale eels with the first two catches and think "wow, what a pretty spot to catch eel", but later on I notice that they were the two chance catches out of 50. So, this spot wasn't as good as I priory thought. Therefore I wait till estimating value of spot until I fetched 'bout 25-50, though I know even this sum isn't representative. But instead of counting all the fish catched at this spot ever since, it would be real nice to just look it up. It's just one more figure to add. The absolute would of course be some scale of possible representativity, but I guess a lone figure would be more than sufficient.
Another thing I asked myself was, wouldn't it be real nice to add such an addon for different tasks like looting from NPCs/animals and skinning? So, you could also estimate which animal better to hunt for rugged leather or mageweave cloth etc.
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Elkano saidIt seems like Blizzard uses a somehow global server for their items so that a realm that sees an item gets the information for it and stores it in its cache until a reboot. If you refere to an item via a link and ask the realm for information about it you'll be disconnected if the server hasn't cached the item, yet (It caches when a client actualy having (or finding) the item connects). When a client gets item iformation from it's realm, it also stores it localy. GetItemInfo only uses the clients local cache for its data, so if the function returns nil the item wasn't stored in WoWs cache until now. It will not ask the server for the information so no disconnects will occure. But GetItemInfo was just introduced with 1.6.0 so thats the reasons for the problems IM was having :) (and now I'm looking forward to the newest version of IM :) ) Hope this helps a bit to solve the confusion :)
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wbb saidThanks for the link. It helped very much in understanding the issue. Cut & paste from soluken's blue post:
"So, to that end, I added the function GetItemInfo(), which takes as a parameter either an item ID, or an item link, and returns the item name and the full item chat hyperlink, if that item is in the local cache. "
This covers with Elkano's information. With the new check added in testversion6a no disconnect should happen (in theory, hard to verify). Based on this information GetItemLink() will not cause disconnect, but a disconnect can happen if you go on after GetItemInfo returns no name (=nil).
Anyway I already added a slash cmd to toggle tooltip... I'll keep it just for safety reasons.
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Bam saidI got some of the information from this thread: http://forums.worldofwarcraft.com/thread.aspx?ForumName=wow-interface-customization&ThreadID=158304
It doesn't explain everything though. But I think that perhaps the problem will not affect FishInfo for a simple reason. The disconnects only happen when the program tries to retrieve information from the server about an item that "is not stored on the server". I don't know precisely what that means. However, I think it is fair to assume that the items retrieved by fishing will always be stored on the server. They are very common items and there are not a lot of them.
So I think you can relax for now and see if this will ever be a problem. Sorry if I caused more confusion that necessary.
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wbb saidI am confused now :)
There are two opposed information: 1. GetItemInfo can protect from disconnect, therefore it is included. 2. GetItemInfo itself can cause disconnect. If thats true then it can be removed, because it's added for disconnect protection and we back to state quo.
I let GetItemInfo in (maybe it helps, cannot verify such rare conditions) and add a option to disable tooltips as suggested.