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Spell Alert Modified 2.3

  Download the Curse Client

Last Update:
Category: Combat
Tags:
Project Manager: chaud
Current Version: Spell Alert 2.3
Downloads Today: 24
Downloads Total: 21,514
Favorites: 39
Comments: 4
  • About Spell Alert Modified 2.3
  •  

Fan updated Spell Alert, options are still at /spellalert. Some code that caused problems removed, some BC spells updated and defaults changed.

I know very little about LUA, so let me know of any errors and I will try and see what I can do. This will break in 2.4 anyway, so if someone likes it, hopefully they will fix it, otherwise go to WitchHunt.

  • Downloads (1)
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  File Name Release Type Game Version Downloads Date  
  Spell Alert Modified 2.3 Spell Alert 2.3 Release 2.3.0 189 1/4/2008
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  • chaud said 

    It has something to do with the below code

    elseif (event == "CHAT_MSG_MONSTER_EMOTE") then
    local name = arg2;
    if (not name) then
    name = "nil";
    end
    if (arg1) then
    if (SAConfig.emote_on == 1) then
    cType = 3;
    --AlertFrameText:SetTextColor(1,0.6,0);
    SpellAlert_alert(name, arg1, name .. " " .. arg1);

    They changed the way mob emotes were outputted in a long ago patch, and I don't know how to correct the
    SpellAlert_alert(name, arg1, name .. " " .. arg1);
    line to output just arg1 instead of all of that.

    I just use it for PvP, so mob emotes are not at the top of the list. Hopefully someone can point me in the right direction there.

  • Theocho said 

    Nice work. I loved this addon and am glad someone has updated it. One little thing I noticed is after enabling the emotes option, when a mob flees it will say: "Skullsplitter axe thrower%s attempts to run away in fear"

    Is there a way to eliminate the '%s' after the target name? Keep up the good work.

  • chaud said 

    This one should be working fine.

  • specr1 said 

    there was a fix for it in the old spell alert. dammit forgot how to do it

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