The Battle for Sun's Reach
Last Updated on April 2, 2008 (3 months ago)
- The Battle for Sun's Reach
With the looming threat of the Burning Legion’s activities on the Isle of Quel’Danas the Sha’tar have combined the Aldor and Scryer forces to form the Shattered Sun Offensive. Their first mission: assault the Blood Elves’ position on the Isle of Quel’Danas and take the town of Sun’s Reach by force. With the release of Patch 2.4 players will have the opportunity to participate in this raging conflict and help establish Sun’s Reach as a fully functional town.
The battle itself occurs in several stages and each stage has multiple objectives. To advance these objectives players must complete daily quests around the Isle but because they are dailies each character may only contribute a set amount per day. In this way it takes several hundreds of players days to progress through each stage. You may speak with the quest giver NPC’s to receive an update on your server’s progress towards each objective
Stage 1

Primary Objective: Taking Sun’s Reach Sanctum
When players first arrive on the Isle of Quel’Danas the Shattered Sun Offensive’s forward troops have already taken a small building on the north end of Sun’s Reach and deemed it the Shattered Sun Staging Area. The first step of the battle is to take the Sun’s Reach Sanctum to the south. To do this a server’s players must complete the following two dailies:
- The Sanctum Wards -- Slay Wretched Devourers and Wretched Fiends on the Isle of Quel’Danas’ northwestern beaches and forests. Collect 4 of their [Mana Remnants] and use them on the large, red crystals around the Sun’s Reach Sanctum. When this stage is complete this becomes the daily quest Arm the Wards!
- Erratic Behavior -- Kill the Erratic Sentries that patrol the northwestern beaches and forests near the Wretched. After each dies use the [Attuned Crystal Cores] on its corpse to convert it into an Arcane Sentry to be used by the Shattered Sun Offensive. When this stage is complete this becomes the daily quest Further Conversions.
Stage 2

Primary Objective: Taking Sun’s Reach Armory
With the Sanctum under control the Shattered Sun Offensive turn towards their next objective: the Sun’s Reach Armory. The armory is a vital target that will house the majority of the Sun’s Reach item vendors. To take the armory players must complete these two dailies:
- The Battle for the Sun's Reach Armory -- Defeat 6 of any form of demon at the Dawning Square south of Sun’s Reach. Any of the Irespeakers, Unleashed Hellions, or Abyssal Flamewalkers will count for kill credit. You must also plant the Shattered Sun Banner in the corpse of the Emissary of Hate, a large demon that emerges from the portal at the center of the Dawning Square. Anyone may plant the banner on the corpse even if they did not kill the emissary themselves. When this stage is complete this becomes the daily quest The Battle Must Go On.
- Distraction at the Dead Scar -- A basic bombing run mission to bombard the demons inhabiting the Dead Scar. Speak with the Dragonhawk Master Ayren Cloudbreaker to undertake your run. Wrath Enforcers and Eredar Sorcerers require one hit, and the strongest demons the Pit Overlords will take two bombs to defeat. If another player has injured one of the demons you may not receive credit for finishing it off. This quest often requires a second bombing run to complete all of the objectives. When this stage is complete this becomes the daily quest The Air Strikes Must Continue. It's highly suggested you group up with other players to complete this quest; less competition between everyone and quicker kills makes everyone a happy camper.
Secondary Objective: Activating the Portal from Shattrath
The energized Sanctum may be used as a focus for a magical portal but the portal itself must first be constructed. Speak with Exarch Nasuun in Shattrath City’s Terrace of Light to accept his daily quest to build the new gateway.
- Intercepting the Mana Cells -- Travel to Bashir’s Landing on the northern plateau in Blade’s Edge Mountains. Kill the ethereals or any of the Bash’ir ethereum there until you find a [Bash’ir Phasing Device]. While under the effects of the device you will become invisible to the normal NPC’s at the landing. During this invisibility you must clear through the Phase Wyrms and collect 10 of the [Smuggled Mana Cells]. After the portal has been erected this becomes the daily quest Maintaining the Sunwell Portal.
The portal only functions one way taking players from Shattrath City to the Isle of Quel’Danas. To return players may use Darnarian’s Scroll of Teleportation rewarded from the daily quest Know Your Ley Lines. Because it is a daily you may only receive one scroll per day so make sure to use it wisely.
Stage 3

Primary Objective: Taking Sun’s Reach Harbor
The Sun’s Reach Harbor is the final area of Sun’s Reach to reclaim. It includes the large, three-story building on the east side of Sun’s Reach as well as the Blood Elf ship the Silvermoon’s Pride that is docked in the harbor. Once taken the harbor will provide the remaining amenities of a town such as an innkeeper, mailbox, stable master, poison supplier, and additional reputation vendors. Another set of daily quests is required to complete this stage:
- Taking the Harbor -- You must slay several different types of Dawnblade Blood Elves. They can be found at the Sun’s Reach Harbor on the east side of Sun’s Reach or in Dawnstar Village west of Sun’s Reach. When this stage is complete this becomes the daily quest Crush the Dawnblade.
- Intercept the Reinforcements -- This quest is composed of two parts. The first is a very basic bombing run on the Blood Elf ships just off the coast of the Isle of Quel’Danas. After setting fire to the ships your dragonhawk will land you on the lead ship. Finish your quest by killing six of the Dawnblade Reservists aboard the ships. When finished interact with the dragonhawk again to receive a flight back to land. After this stage is complete this becomes the daily quest Keeping the Enemy at Bay.
Secondary Objective: Constructing the Anvil
Smith Hauthaa at the Sun’s Reach Armory will be able to repair weapons and armor as well as sell the new [Badge of Justice] rewards but to do these she will need a proper forge and anvil. Speak with her to accept her daily quest that will allow you to gather materials for the new anvil.
- Making Ready -- Retrieve three [Darkspine Iron Ore] from the Darkspine Ore Chests along the Greengill Coast, the southeastern coastline of the Isle of Quel’Danas. The chests are locked so you will need to first collect three [Darkspine Chest Key] from the male Darkspine Myrmidons on the Coast. After the anvil has been constructed this becomes the daily quest Don’t Stop Now...
Stage 4

Primary Objective: Restocking the Alchemist
With Sun’s Reach under complete control of the Shattered Sun Offensive there are only a few remaining tasks to establish the town. Inside the harbor building are an alchemist and a jewelcrafting vendor that are currently closed for business. The alchemist Mar’nah offers a daily quest to restock her supplies.
- Discovering Your Roots -- The roots you need grow on the Razorthorn Rise, the flying only area northeast of Shattrath between Terokkar Forest, Hellfire Peninsula, and Zangarmarsh. First, kill the Razorthorn Flayers until you find a [Razorthorn Flayer Gland]. Use the gland on a Razorthorn Ravager to mind control it as your pet. Use the ravager’s Expose Razorthorn Root ability near a Razorthorn Dirt Mound to uncover the groundspawn root beneath it. You will need five [Razorthorn Root] in total. After Mar’nah is restocked this becomes the daily quest Rediscovering Your Roots.
Secondary Objective: Building the Memorial
Anchorite Ayuri in the center of Sun’s Reach would like to build a war memorial honoring those who lost their lives in the battle. To build her memorial she offers a daily quest to accept donations from the server.
- A Charitable Donation -- For a donation of 10 gold Anchorite Ayuri will reward you with 150 Shattered Sun Offensive reputation. After the memorial has been built you may continue donating gold for reputation for the daily quest Your Continued Support.
- Patch 2.4 Content
- Quest Quick Info
- Stage 1
- The Sanctum Wards (Daily during Stage 1)
- Replaced by: Arm the Wards! (Daily)
- Rewards:
- 9
10
(at level 70) - 150 Reputation with Shattered Sun Offensive
- Erratic Behavior (Daily during Stage 1)
- Replaced by: Further Conversions (Daily)
- 9
10
(at level 70) - 150 Reputation with Shattered Sun Offensive
- Stage 2
- The Battle for the Sun's Reach Armory (Daily during Stage 2)
- Replaced by: The Battle Must Go On (Daily)
- Rewards:
- 10
10
(at level 70) - 250 Reputation with Shattered Sun Offensive
- Distraction at the Dead Scar (Daily during Stage 2)
- Replaced by: The Airstrikes Must Continue (Daily)
- Rewards:
- 9
10
(at level 70) - 150 Reputation with Shattered Sun Offensive
- Intercepting the Mana Cells (Daily during Stage 2)
- Replaced by: Maintaining the Sunwell Portal (Daily)
- Rewards:
- 10
10
(at level 70) - 250 Reputation with Shattered Sun Offensive
- Stage 3
- Taking the Harbor (Daily during Stage 3)
- Replaced by: Crush the Dawnblade (Daily)
- Rewards:
- 11
99
(at level 70) - 250 Reputation with Shattered Sun Offensive
- Intercept the Reinforcements (Daily during Stage 3)
- Replaced by: Keeping the Enemy at Bay (Daily)
- Rewards:
- 11
99
(at level 70) - 250 Reputation with Shattered Sun Offensive
- Making Ready (Daily during Stage 3)
- Replaced by: Don't Stop Now... (Daily)
- Rewards:
- 11
99
(at level 70) - 250 Reputation with Shattered Sun Offensive
- Stage 4
- Discovering Your Roots (Daily during Stage 4)
- Rewards:
- 9
10
(at level 70) - 350 Reputation with Shattered Sun Offensive
- Replaced by: Rediscovering Your Roots (Daily)
- Rewards:
- 13
88
(at level 70) - 350 Reputation with Shattered Sun Offensive
- A Charitable Donation (Daily during Stage 4)
- Replaced by: Your Continued Support (Daily)
- 150 Reputation with Shattered Sun Offensive
