World of Warcraft

Blues, Wallpaper, Comic Contest Honorable Mentions

Naxxramas in Wrath of the Lich King

Naxxramas is planned to be more of an entry level raid dungeon in Wrath of the Lich King and not the hardest dungeon in the game, so things will be a little different this time around. We have not made a final decision on an attunement yet, we like having special quest lines available and such, but we also like having content be more available to players.

[source]

Item Design Information

Contrary to popular belief (?) designing a new item set does take a while. We usually use color shifts on the same designs to save time, the exception to that would be the arena sets where we want the items to specifically match the PvE counterparts. The choice to color shift is usually when an item isn't something that would benefit from having a unique model, usually a leveling item. In the case of the badge rewards I can see the reasoning to use color shifts for the level of investment taken to acquire them. Is buying an item with badges the same as clearing Black Temple? No, no not really. So, it isn't so horrible if a shift is used.

What I find odd is that in this particular case we seem to have gone against what would normally be shifted, which is the matching dungeon items, and instead shifted from a previous dungeon's/quest items. My only guess is that those shifts were already done, or the artists preferred them to the new design.

Now that the entirety of the art department's is focused completely on Lich King I don't find it surprising that their time spent invested on the badge items were color shifts. The level of quality of the environments, items, textures, models, etc. in the next expansion are far and above better than anything in the game thus far, so I definitely understand the desire to focus as much time of their time on them as possible.

[source]

New Wallpaper

This wallpaper features some amazing artwork from the World of Warcraft Trading Card Game. Head over to the Upper Deck Entertainment website now to learn more about the game, see more art, or even download some demo decks.

1600x1200

Comic Contest Honorable Mentions

ss198 ss197

  • Comments

Add Comment  

Add

You need to login or register to post.

Benefits of Registration

  • Interact with hundreds of thousands of other gamers on an open social network.
  • Post your stories, news, images, videos, and other content to share.
  • Create a network with your fellow gamers or join an existing one.
  • Gain reputation for everything you do.
 
  • Wed, Apr 16 2008 11:27 AM ()

    "Now that the entirety of the art department's is focused completely on Lich King I don't find it surprising that their time spent invested on the badge items were color shifts. The level of quality of the environments, items, textures, models, etc. in the next expansion are far and above better than anything in the game thus far, so I definitely understand the desire to focus as much time of their time on them as possible."

    I have an idea Blizzard, use some of the millions of dollars you make off of WoW monthly subscriptions to hire some more artists to work on the game that everyone is playing NOW. Actually hire whoever did the Tier 3 sets. Everyone I know hates the stuff after T3.

  • hamor said 
    Wed, Apr 16 2008 11:27 AM ()

    Sigh... another moron hits the comment boards...

    Like the actual game development, game art is NOT something that you can just say "Eh, I'll throw some more money at it and it'll be AWESOME!" Blizzard cares about quality, not quantity. That's what makes their games so good. They are not going to just higher a bunch of new devs and artists so that the players can get more less cohesive, lower quality content.

    Stop complaining about the stuff you get for free not being the most amazing stuff in existance. Just wait till WotLK, then decide where the time was better spent.

  • mcbeenb said 
    Wed, Apr 16 2008 11:26 AM ()

    Hold on there... nothing in wow is free. We pay them every month to the tune of quite a few million dollars. They can afford to spend some time here.

    I will agree with the original posted that the artwork in BC is lacking. T4/5/6 is ugly. I would love to still wear my T3 if it wasn't so inadequate. This problem is difficult to solve, but there is no reason we should wait til WOLK to get it. We have already had to major content releases in BC. We could have more... just think of how nice it would be if they spent some time fixing the gear gaps in the game, and making better structure out of it all. Think about how much they could do if they didn't tie all that to some silly island... or plant... or spaceship.

    I personally know quite a few outstanding game designers and artists who would love to help them out.

  • 1 page(s)
  • Syndication
  • Archives