tullamods

Discord and Combuctor

Discord

So Lozareth came back, and then left for good. Lozareth was a good developer, and he brought a lot to the community because of the amount of customization allowed by his addons. Without the Discord set of addons, most interfaces would look very bland. I really do hope that some new developers step up to the plate to fill the void (no, it won't be me :P). Trinity Bars, I think, will eventually be the addon that most old Discord Action Bars users will finally settle on. Discord Unit Frames, however, really does not have a valid substitute yet. PitBull might end up being it, but I cannot see how anyone could actually stand navigating through those right click menus for so long to configure anything.


2.2

I'm going to probably work on 2.2 versions of my stuff this weekend. The only two addons I know that need changes are Bongos and Bagnon, and I'm pretty sure the fixes necessary are simple. Technically, Sage probably needs a way of showing who's talking, but I'm mixed about implementing that.

OmniCC will also be getting a GUI, but I do not know if I'll implement it before or after the patch.


Combuctor

I'm getting to the point now where its becoming difficult to really find things in my bank. There's simply too much stuff in it to easily look through. Enter Combuctor.

Combuctor will function a lot like a tabbed Bagnon. Combuctor will clearly separate your normal, profession, key, and ammo/shard slots into a tabbed view. There will also be an easy way to filter based on at least type and name, but I have not decided on a design for it yet. I'm thinking tabs on the side for item type filtering, but I might stick with the same dropdowns I'm using in Ludwig.

I'm also bouncing around between the ideas of simply an iconic view versus an icon + text view. The latter will allow one to determine exactly what an item is by glancing at it, but it will also take up significantly more space. Most likely I'll be sticking with an icon view for space reasons.

I think I may also end up with a list view (Sanity/Possessions) window in addition to the bank and bag windows. Though tooltips can immediately tell you what characters have an item, a list view can make it really simple to figure out who has an item you don't currently have on hand at the time. Ownership tooltips will definitely remain, though I need to make them a bit more efficient.

You may be asking, "Well, why not use Baggins/ArkInventory/EngBags?" They're too complex for me, and I don't think they really solve the problem. Yes, my inventory is grouped, but at the same time, its still typically in one big window. Showing too much stuff at once is the real problem, not organization.

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  • Jesamyn said 
    Thu, Aug 23 2007 5:40 AM ()

    Combuctor sounds interesting. I'll look forward to seeing how it turns out.

    How'd you come up with that as a name?

  • Tuller said 
    Thu, Aug 23 2007 5:40 AM ()

    Its a word a few friends came up with, basically.

  • hamor said 
    Thu, Aug 23 2007 5:40 AM ()

    First off, I'm a huge fan of your addons! Bongoes, OmniCC, Bagnon are all ones I couldn't live without.

    I love the changes you propose to Bagnon (via Combuctor), especially the list view. I dropped Bagnon for a short time to use ArkInventory and Advanced Bags Plus, but as you say, they were too complicated. Some basic splits would be useful, especially if there's still a tab for All.

    I do have one request though (Assuming this hasn't been implemented while I've been away from the game), and that's to separate the XP bar from the Rep bar. I like to use Fizzwidget's Factionfriend, but if I do I can't see what my XP's at.

    Thanks and keep up the great work!!

  • Tuller said 
    Thu, Aug 23 2007 5:40 AM ()

    Having two bars is one of those things that I might do in the long term, but not anytime soon.

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