A recurring bug in cgProfiler

mod'd code

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Feb. 9, 2008 | by Knagh | Tags: bug, bugfix, cgprofiler

-- Seems to be this function, only (npcs/npcs.lua)
function npcs:AddObjectInfo()
if GameTooltip:IsShown() then
for i=1,GameTooltip:NumLines() do
local temp = _G["GameTooltipTextLeft"..i]:GetText()
if ...

First symptoms

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Feb. 9, 2008 | by Knagh | Tags: bug, cgprofiler

Seem to be getting tables passed to strlower() in cgProfiler/npcs.lua.
Thought I'd fixed a couple of cases by adding a type() test, but still seem to occur every so often.
Wonder if it's because of other addons...or does cgProfiler get ...

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