mod'd code
Feb. 9, 2008 | by Knagh | Tags: bug, bugfix, cgprofiler
-- Seems to be this function, only (npcs/npcs.lua)
function npcs:AddObjectInfo()
if GameTooltip:IsShown() then
for i=1,GameTooltip:NumLines() do
local temp = _G["GameTooltipTextLeft"..i]:GetText()
if ...
