We just got out of the Raids and Dungeons panel where three key
designers at Blizzard discussed the future of dungeon content with
Wrath of the Lich King. They also took some questions from the eager
crowd. Below you'll find the key points of the presentation and the
entire Q&A.
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Is there any
way that a raid leader can hearth an AFK raider out of the instance?
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Will
legendaries be distributed in the 10 vs. 25 man equally?
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Will
legendaries be random?
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Are you
designing raid encounters that lend to the dual-spec feature?
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Are you going
to implement Uldum ever?
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Will healer /
dps caster weapons be balanced in terms of droprate?
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Will raid
specific tier tokens drop?
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Attunements in
WOTLK?
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Will Hunter
Pets be able to offtank?
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Will the raids
become more difficult over time? On the level of Sunwell?
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Will we see
fights that incorporate non-class specific roles in new boss
encounters?
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Are there going
to be interoperability between dungeon wings in the WOTLK dungeons?
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Will it be
implemented a “one-each” drop rate for the tier tokens?
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What is the
estimated time frame for completion for top guilds?
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Will there be a
Sunwell version in Wrath, accessible only to top guilds?
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Will Ashbringer
and Atiesh be available in WOTLK?
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Is there a way
we can mix and match our set piece bonuses?