World of Warcraft

WoW Class Panel Recap

Posted Oct 10, 2008 by Kody
Filed in World of Warcraft

The World of Warcraft Class Panel was the second major panel of the day, and included both Tom Chilton -- Lead Designer -- and Greg Street -- Lead Class Systems Designer.

Greg Street took the microphone for most of it, as he's become known as one of the more vocal developers on the Wrath of the Lich King beta forums under the nickname Ghostcrawler.  Now we know why:  Ghostcrawler is the Lead Class Systems Designer for World of Warcraft, and is one of the people responsible for many of the positive gameplay changes you're seeing in the expansion for classes.

Death Knight – Design Goals

  • Runes and Runic Power for energy

  • Tanking & DPS Roles

    • But no tanking, DPS or PvP trees

  • Presences” to generate threat

  • Amazing start zone and faction

    • Talents, blues, mounts as quest rewards

    • Phased, progressing zone

  • Runes as a resource

    • Class distinction is key

    • Runeblade is core to Death Knight lore

    • Infinite, but 3 different cooldowns to watch

  • Many UI Iterations

Death Knight – Mechanics

  • The Evolution of Runes

    • Rune customization → Death Runes

    • Rotations → Runic Power

    • Random Diseases → Combo Points

  • Talent Trees, style not role

    • Blood, melee and healing

    • Frost, burst and control

    • Unholy, diseases and minions

Current Classes, Part I

  • Hunter

    • Pet overhaul: talent trees, training, stable slots

    • Clean up shot rotations

    • Disengage

    • Freezing Shot

  • Priest

    • Let Shadow do dps

    • Let Discipline heal a raid

    • Mind Sear; No racials

Current Classes, Part II

  • Mage

    • Frostfire Bolt

    • Mirror Image

    • 3 (or 4?) dps specs

  • Druid

    • Balance: real CC and dps; no more Oomkin

    • Resto: Nourish (Flash Heal) and Wild Growth (AE)

    • Feral: cat or bear or hybrid

Current Classes, Part III

  • Shaman

    • Totem consolidation

    • Lava Burst, Riptide

    • Hex

  • Rogue

    • AE: Fan of Knives

    • Valid Sap targets

    • Return of poisons

    • Return of the dagger

Current Classes, Part IV

  • Warrior

    • Protection: more toys, fewer mitigation talents

    • Arms: Overpower, Bladestorm, Sudden Death

    • Fury: Titan's Grip

  • Warlock

    • Pet diversity

    • More interesting rotations

    • Demonic Circle

    • Metamorphosis

Current Classes, Part V

  • Paladin

    • Seal and Judgement overhaul

    • Protection: needs to care about tank gear

    • Holy: needs heals for movement and groups

    • Retribution: needs dps, mana, and got Replenishment

Group Flexibility, Part I

  • 30 specs but 25 raid slots

    • More viable specs and death knights, but no room

  • Buffs felt out of control

    • Complex, inconsistent, stacking problems

    • Curse of Shadows – gg mages

    • Bloodlust rotations

    • Jimmy can't come → No WF → Cancel the raid

Group Flexibility, Part II

  • Buff and debuff overhaul

    • Most buffs affect the whole raid

    • Multiple ways to get the same benefit

    • But no stacking

    • Plenty of room to bring who you want

    • Bring the player, not the class

    • Everyone buffs, everyone does dps!

Group Flexibility, Part III

  • Downplay consumables

    • Potion cooldown, gg drums

  • Gear and Skill >> Buffs and Pots

  • Just bring good players

Group Flexibility, Part IV

  • More shared gear

    • e.g. Spell Power – healers might not need second gear sets

  • Four main tank classes

    • Overlap niches

    • Healing and coordination >> threat

  • Dual Specs are coming – more flexibility!

At this point the slides and explanation stopped, and the mic was turned over to fans who had a chance to ask questions about World of Warcraft's classes.  Here's a quick recap of some of the important things learned from the Q&A with Tom Chilton and Greg Street.

Q&A

  • Making improvements to UI for gear swapping.

  • Want to see Affliction back in raids.

  • Infernals and Doomguards no longer break, can be used indoors, but have a set duration.

  • Want to reinforce the idea that Warlocks have a bunch of demons they can bring.

  • Feral mana concerns are being looked at.

  • Mages are being brought back as a strong DPS class to get over the issue of only being a drink table and teleport.

  • Looking to increase damage of Living Bomb, mechanics could potentially be fun. Arcane Barrage; a way to mix up rotations for the Arcane Mage.

  • Not really looking to give Mages more mitigation, especially through Mana Shield type spells.

  • Interested in removing the cooldown on Windfury Weapon; mechanics in place to encourage use of Flametongue on offhand.

  • Don't think Retribution burst damage is way off in beta at the moment.

  • Giving tanks just enough abilities to get the job done, but not feel the same as each other.

Pictures

Don't forget to visit our BlizzCon 2008 page where you can find coverage across the entire network.

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  • said 
    Wed, Oct 29 2008 4:19 AM ()

    xD

  • Mon, Oct 20 2008 4:39 AM ()

    can we all take a moment and recognise that blizzard have a bigger picture at work here that will include wrath and the patches/ expansions to come this is not the culmination of WoW... at least i hope not XD

  • bholt13 said 
    Sun, Oct 19 2008 1:55 PM ()

    if u say the achievements and barbershops are pointless then u seriously need to get a life. theirs alot of stuff to do in the end game and that is jst a new cool features u can or cannot do ur choice but for me its fun to have something new to do instead of the usual **** its jst endgame content that allows u to maximize your experience in the game.

  • alcatle said 
    Fri, Oct 17 2008 11:36 PM ()

    My problem with the uselessness of the new features is that, and this was said by the devs, they did not want to spent time fixing stuff that needed fixing so if something had a problem it was taken out, yet they are acting like these dumb things actually do anything to improve the game. I don't know what a haircut has to do with RP but w/e. And by the way I actually am playing WAR. I gave my account to my 8 year old nephew, he too seem happy about the barbershop. The only good thing about this patch is inscription nothing else.

  • Fri, Oct 17 2008 9:43 AM ()

    I agree with u otakusensei. The patch has flaws but overall im having a blast. And anybody that cant wait less than a month for wrath to come out should get out more often.

  • Thu, Oct 16 2008 11:44 AM ()

    To the folks bitching that achievements and barbershops are pointless and PvP BS is broken, you can go suck it. Play WAR ya damn bean counter. I'm an RP player on an RP server and I dig the new changes. If you're sad your DPS is down 12pts and your raid guild won't like you anymore, feel free to cry alone. I'm having a blast and enjoying myself right now. Nice patch Blizzard, can't wait for Wrath.

  • alcatle said 
    Thu, Oct 16 2008 1:02 AM ()

    This patch is full of useless features. They wasted time implementing stupid stuff like barbershops and achievements yet ignored to fix the problems they game already had. If that wasn't bad enough they took the spells and buffs that made classes unique and gave it to other classes and tried to equalize dps (LOL) . Bring who you want?? We have been bringing who we want for years no need for this change. This patch is the worst idea ever.

  • grewsky said 
    Wed, Oct 15 2008 9:22 AM ()

    i think this new patch is pretty cool...it just takes some time to get use to the new stuff

  • munj27 said 
    Tue, Oct 14 2008 9:34 PM ()

    crap.. this patch.. everything. I Thought the orignal idea for PATCHES were to plug up holes. Not create new ones. Xbox live does an "achievement awards" and now W0w does. THAT ranks right up there w/ a Wow Xbox controller. Just what this game needed one more thing for ppl to waste there time ocd'n about "oh gawd gotta hug someone before they die to get the point". Yeah macro /hug so you can die in peace knowing you did that 5 years from now. `lame

  • Lesko said 
    Sun, Oct 12 2008 7:16 PM ()

    Priest * Let Shadow do dps NO WAY am I really going to do dps .... NICE

  • JewDew4 said 
    Fri, Oct 10 2008 6:04 PM ()

    Loads of good info <3

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